LudicrousSpeed said:
Idk if you are confused as to what the parity clause is or if you're confused as to what discriminate means, but nothing you typed in any way shows Microsoft discriminates AAA from indie. It does however show they discriminate between day one multiplatform titles and moneyhatted games coming later to their console, whether it's AAA or indie or A or AA or anything else. In fact, even having a parity clause in the first place doesn't make sense if they think less of indies. But there's no point in debating this with you :) |
Yep, pushing around indies and telling indies what they need to do to allow to release on Xbox while not having a similar system in place for AAA budget games isn't disciminating. /s
I like the twist though but MS have no vacant PR jobs!
Edit: Added this to first post - What we do know is that MS has strict parity clauses they've admitted to, to get it removed you have to give them explanation. As far as I'm aware they don't have anything like this in place for AAA budget games. "Sorry Activision, those COD maps that were on PS first, we don't wan't them". You can imagine how a big company would react to that sort of restriction. An Indie developer can be pushed around more and MS exploit this.









