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Soundwave said:
JEMC said:

It's not the same as on PC or the other consoles because those are independent machines. PS4 Neo/Scorpio won't be add-ons that connect to the current PS4/X1, they are stand-alone machines with closed hardware.

The PS4, and the same goes for MSoft and its machines, has CPU "A", GPU "A" and "A" amounts of RAM, PS4Neo has CPU "B", GPU "B" and "B" amounts of RAM. Devs have to develop for two different machines with specs "A" and "B".

NX, in the case that has extra hardware on the dock, does not have one set of hardware but two, and devs will have to work with those two sets of hardware at the same time, together.

As before, main NX has CPU "A", GPU "A" and "A" amounts of RAM, NX Dock has CPU "B", GPU "B" and "B" amounts of RAM. Devs, in this case, will have to develop for "A" and "A+B", and that's where I see the problem, because this is something that doesn't happen even on PC.

It's just two hardware configs at the end of the day, there is no discreet "B" configuration in your example, because the SCD doesn't work without the main unit. 

It's likely just literally double the same chip anyway (doubt Nintendo is going to spend a ton of money on a custom chip for a SCD add-on), whereas PS4 Neo and Scorpio are basically entirely different GPUs (Scorpio is also a new CPU, memory, etc. on top of that). The PS4 Neo GPU is basically a Polaris for example. 

Developers will adjust. Because that's their freaking job. 

They are paid contracters, if you work at a McDonalds it's not like you have a say if McDonalds HQ says they're introducing a new sandwhich or salads that will take more of your time to make as an employee. Tough shit. That's the business and you are contracted to do your job. 

Every major game pretty much from now on will require multiple settings for Playstation, PC, XBox, and probably NX too. That's what the industry will be going forward. No ifs, ands, or buts. Even mobile devs basically are required to make multiple versions of every app (iOS and Android at least). 

That's how it goes. 

Developers don't have to adjust, specially for a from Nintendo, for which they haven't worked for in two gens.

And you're missing the point I'm trying to make. If PS4 were a car, PS4Neo would be another, more powerful car. You know how to drive both of them, but you can't drive both at the same time. With the configuration we're discussing here, NX would be like a motorbike and the dock would be another bike, and you're trying to ride both of them at the same time. 

Sure, Nintendo will provide software tools to help development, but it will still take more time than usual to adjust, and that means devs complaining about being hard to develop for and publishers talking about being expensive.

TheLastStarFighter said:
JEMC said:
*snip*

Seriously, you're really just stretching now.  Just make A+B=C if that helps you understand it.  Companies will have A and B settings for XBox games and A and C setting for NX games.  So very, very , simple.

But you're still dependant of two sets of hardware. It's not A+B=C, it's more like A+B=AB.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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