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TheLastStarFighter said:
JEMC said:

I was talking about the software side of that, development for that kind of hardware solution could be complex and very unappealing for third parties.

How?  One game, two settings.  Simpler than PC (infinite hardware configs and settings) and the same as XBox and PS are going to be once gen 8.5 systems release.  One game, two settings.

It's not the same as on PC or the other consoles because those are independent machines. PS4 Neo/Scorpio won't be add-ons that connect to the current PS4/X1, they are stand-alone machines with closed hardware.

The PS4, and the same goes for MSoft and its machines, has CPU "A", GPU "A" and "A" amounts of RAM, PS4Neo has CPU "B", GPU "B" and "B" amounts of RAM. Devs have to develop for two different machines with specs "A" and "B".

NX, in the case that has extra hardware on the dock, does not have one set of hardware but two, and devs will have to work with those two sets of hardware at the same time, together.

As before, main NX has CPU "A", GPU "A" and "A" amounts of RAM, NX Dock has CPU "B", GPU "B" and "B" amounts of RAM. Devs, in this case, will have to develop for "A" and "A+B", and that's where I see the problem, because this is something that doesn't happen even on PC.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.