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Pemalite said:
TheLastStarFighter said:

You really need to stop saying that tired line over and over in an attempt to sound smart.  You absolutely can compare flops with flops to compare computing capacity.  At no point did I say something like twice the flops = twice the performance, but twice the flops is twice the flops.

No you can not, if you have information that points to the contrary, link it. - I am sure we would all like to read it.

1) Flop numbers are typically a single precision floating point, theoretical compute performance ceiling that GPU's often don't reach.
2) There is more to rendering games than single precision floation point.
3) Don't forget about integers.
4) What about double precision and half precision? For mobile, Half precision is typically more important than your single precision Gflop number.
5) What about bandwidth?
6) What about caches? Memory capacity?
7) What about the memory controller, pipelining?
8) What about texturing performance?
9) What about geometry performance? And more? (Get the picture yet?)

Not only that, but in the GPU world it's fairly common to take a GPU with a lower Gflop number and have it outperform a GPU with a higher Gflop number. (If you wish for me to school you on this and provide examples, I would be more than happy to do so.)

So I ask you this, if you are unable to reliable use it to compare GPU's as an overall performance metric, THEN WHY USE IT AT ALL?
Rather, hows about you compare GPU's for all their merits instead of just single precision floating point so you have a higher degree of relevency and accuracy?

I am no computer expert, but as far as I have heard and read FLOPS are FLOPS. All of the other stuff doesn't matter, because FLOPS are literally processes performed per second, therefor a lot of the things listed, would ALREADY be taken into account. It's total computing power for a component, and obviously is combined with all other components of a final build to come up with a total FLOPS possible, but we are talking about a single component, so I do not think that rudely shutting someone down on the account of trying to sound like a computer expert is the best way to approach things. I could care less about how much you know about computers, personally, and I am sure no one else here is impressed either. The point of a forum is to discuss things and to make points based on our own thoughts and logic, not to come in and bash people because they aren't super experts on a computer build and how everything fits together and works.

Also, on the point of it being potentially potent enough to raise above XBox One and PS4, this is because PASCAL is supposed to be so efficient that it can free up much of the power of the processor for other things. Obviously we don't really know yet, but it is definitely possible that this could be one of the most efficient chips to ever hit the market (Especially the mobile market) in which case it could be one of the most powerful. I will remain optimistic until I see reports to the contrary. The people who start these articles and get excited about these things are experts in their own fields as well, so I would say that they know what they are talking about related to the possibilities of this thing.



NNID: Dongo8                              XBL Gamertag: Dongos Revenge