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Lrdfancypants said:
Lauster said:

Because I think that your base will be store locally, like the terrain deformation. It would be too much information otherwise.

1) That makes sense.  I was thinking limited base building like 1 per person but I'm not a programmer.

2) if in fact bases are wiped when you leave a planet like you thought then this update is meaningless to me as far as bases go.  The only reason I'd want to build a base is to leave it permanently with people able to see it as a bonus.  Also I'd like it to be an auto warp back function so you could get back easily like a fast track point on the galatic map.

if it disappears after I Spend time building it I won't waste my time building it since exploration is the games point I cant see how staying on a single planet not to lose a base you spent hours on makes any sense at all.

1) Maybe. I'm a programmer, but I don't have any clue on how they will do this, or even how they currently use their "superformula" algorithms in order to generate this whole universe, I can only make conjectures. That's why I'm very curious  

 Thanks Barkley for the explanation I didn't take the time to bring

2) That's what I thought before, because of this video that GG posted (the part that we discuss starts from 2:50 approximately) :


View on YouTube

This, and the fact that Sean Murray said that NMS is made for exploration and travelling (if I recall well). He didn't want players to have a base and just stay there.

But since you and GG said that base building is now planned, that's a good surprise and I think that they have a solution in order to keep your base even if you leave the planet.