Pemalite said:
JustBeingReal said: AMD have been a partner with Nintendo, providing them with their hardware for a number of console generations, it's been proven that IBM PowerPC CPU tech can be emulated on something as weak as an AMD Jaguar CPU and there would be basically no need for emulation of the Wii U GPU going to Polaris or some older GPU architecture from AMD.
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If you are basing that PowerPC emulation on the Xbox One's, Xbox 360 emulation then you might be surprised.
We know there is *some* emulation happening, Microsoft is also likely employing Binary translation, the games are also being completely repackaged in combination with some clever abstraction in a virtualised environment, but don't assume there is proper full emulation going on.
Emulation also requires substantual software engineering, in-case you aren't aware, this is Microsoft's strength, Sony and Nintendo can't hold a candle to Microsoft in this area.
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My point was that Nintendo can just go with AMD for the GPU and that there is an example of another platform that is running games and an OS that were made for a system that used a PowerPC, RISC CPU on CISC CPU architecture.
Through whatever means Nintendo could do the same, Wii U used an AMD GPU and IBM CPU.
Even if Nintendo had to do some repackaging of software, Wii U has fewer games that Nintendo would have to worry about than Microsoft and co do with the 360, purely because the library on Wii U is way smaller than 360.