I don't get how people are saying that there was a mass exodus of talent in Rare when Microsoft bought them, it was waaay before that ...
The team behind Golden Eye 007 and Perfect Dark, the two most noteworthy games that Rare has made for the N64 basically left to form Free Radical Design in 1999 to go on and make another great FPS series such as TimeSplitters whereas Rare themselves struggled to live up to the standard set by Star Fox 64 with it's sequel ...
Many of the employees at Rare when Microsoft made it's acquisition reacted positively with it's changes and it wasn't until several years later that Microsoft did restructuring ...







