By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Cerebralbore101 said:
I tried the game out last weekend. The core gameplay of mining, building, and exploring is fun. The lore and art direction are fantastic and original. The controls for movement and aiming could have been done a lot better. There's no momentum, acceleration, or deceleration in running or jumping. With the press of a button, main characters go from not moving at all to moving at a steady pace. This makes the controls for movement feel stiff. Aiming your projectile weapons with the mouse cursor is clunky and slow. I don't like having to drag my mouse all the way over to an enemy just to aim at it. It would have been simpler to just use analog controls for aiming like Hyper Light Drifter.

I discovered how to build a snowman, but for some reason I can't see the option for snowman in my UI. The same goes for Carrot Juice. I think these may be bugs.

It's kind of disappointing that there isn't a map to keep track of where you've been. Putting torches everywhere is a little time consuming.

Don't get me wrong. I've been enjoying the game a lot. I just wanted to see if anybody else is having issues with the controls, and lack of a map.

Finally. How do I teleport back to my ship, and how do I put items in the L/R slots? I've tried putting a bow in my left slot, and a sword in my right slot, but one always replaces the other.

Heya! It's cool to hear you gave the game a shot and enjoyed it. I can see what you mean with some aspects of the game. When things get hectic, aiming with a projectile can be a little hard to do, especially when you're trying not to die... After awhile, you sort of get used to it. There's also a special attack with most weapons if you right click the mouse with the weapon in hand. Movement is okay in the beginning too. There are powerups that let you sprint, dash, double jump, triple jump, and so on. So many those will make movement feel better.

As for making a snowman, you can craft it at the wooden work bench. And for the carrot juice, you need to build a kitchen counter, which you can make from the inventer's table after you've upgraded once. So it takes a bit of progression to make fancier foods.

If you want to beam back to your ship, you need to be outside on the surface and click on a icon on the right side. It's the last one with an blue up arrow. And for the L/R slots, some items take up 2 slots, so not all items can be put on each one each, sadly.. : /

I don't have a problem with getting lost. On the surface, I place a torch down to mark if I've been around the planet once, and for underground, you don't really have a choice but to put torches just to have light in the caves. It does get tiresome having to place so many of them as you progress downward, yeah.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread