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teigaga said:
Pemalite said:

I agree. Console manufacturers need to differentiate themselves, but they also need to do so without alienating 3rd party publishers/developers, then everyone can have their cake and eat it too.
Nintendo should compete on power. - Just because they opt for slower hardware, it doesn't make them different or more unique, it can actually do more harm than good by holding back progress with games/game engines and loosing a ton of games that would have otherwise made it onto the device.

There is a balancing act that is needed.

With that said, I thought the Xbox One and Playstation 4's hardware was horrible when those platforms launched, anything less will not bode well with me.


I would have to disagree a little bit here. I want a powerful system but I can't ignore the reality that a lack of power encourages devs to think more creatively about what they offer to the system. Fundementally a weaker system would have to prove itself a success before getting support from many western 3rd parties, but in the event it does, unique titles like what we saw on the Wii, DS and even the 3DS is more benefitial to the industry than Nintendo just recieveing the same big budget games we see on PS4/Xbox One.

The problem with that is the competition. Devs don't like to be limited, and if the competition offers them the resources to develop the games they envision, they'll work with them and forget about the console that limits them.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.