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Pemalite said:
Miyamotoo said:

1) Of course i will not expect same resolution like Wii U has if NX have at least 2-3x more power, especially when Wii U already runned some 1080p games.

I don't understand where or how you expect the NX to run 1080P.
It's extra performance will be used to make games look better not run at a higher resolution.

The Xbox 360 and Playstation 3 could also run a few games at 1080P, didn't mean the Xbox One and Playstation 4 achieved 1080P gaming across every title did it?


Miyamotoo said:

2) EG article specifically says "A base unit", that means that definitely base unit have some important function, and we already know that NX is hybrid, if game runs on handheld 540p or 720p I am sure it want be same resolution on TV.


"Hybrid" is a vague term and doesn't mean there will be a performance enhancement whilst docked, it could be just referencing only the form factor and nothing else.

Miyamotoo said:

3) Dont agree, some Wii U games looks beautiful even for today standards, Zelda WW HD, Toad's Treasure Tracker, Yoshi Woolly World, Mario Kart 8...beacuse they great art style Nintendo uses. Smash Bros and Zelda WW HD are 1080p games on Wii U, and you try to telly me that games like Toad's Treasure Tracker, Yoshi Woolly World (games that were actualy 720p/60fps)...wouldnt be 1080p on 3x stronger hardware than Wii U have!? No logic doesn't say I am wrong here.


The Wii U, like the Xbox 360 and Playstation 3 is downright archaic graphically.
It's degree of sheer fidelity is simply lower than what is currently the standard in 2016 on most other platforms, argue all you want, the facts are facts.

Nintendo does manage to hide allot of the shortcomings with simplistic models and good art however, but if you think the Wii U is pushing a dazzling degree of effects all at once, then you are sorely mistaken.

As for your resolution argument, history and current standards simply say "no".

If more powerfull platforms like the Xbox One and Playstation 4 are incapable of running every single game at 1080P, then don't expect a platform like Tegra/NX which is probably half the power of the Xbox One or less to achieve it either.

Now if you were porting older titles from the WiiU/Last generation, without/minimal graphics enhancements, then sure, they could probably run it at 1080P with some concessions on Tegra if they were on the simpler side, but do you *really* want to play old looking games at 1080P?

Besides we have seen last generation games like Resident Evil 5 ported over to Tegra, sure it was running at a higher resolution and framerate than the Xbox 360, but thanks to the limited bandwidth and fillrate, concessions had to made, especially with texturing... And it still looked like a last generation game. Aka. It looked downright horrible.


Miyamotoo said:

4) Wii U have very outdated 45nm hardware (before 2010) and still runs some 1080p games with power consumption of 30W. So no you dont need 100w+ chips for 1080p resolution, espacily in 2017. and espacily for Nintendo games. Infos saying NX will maybe use X2 chip and that will be Pascal based, that basically means 2016/2017 tech and 16/20nm and around 3x more power than Wii U has, that si huge difrence.

 


I think you are missing the point completely or have minimal understanding of what you are talking about.


Miyamotoo said:

5) They can use Tegra with small changes, than it is Tegra custom chip. Like I wrote, I didnt said Pascal will be game changer but definitely will make some difference instead Maxwell, for instance if that means around 30% less power consumption and say 20% better performance than alone make huge difference.


No. It's not custom, it is "semi custom". - Learn the difference please.
There will likely not be less power consumption with the move to Pascal, the TDP budget will likely be used elsewhere.

Don't expect the performance jump to be the same as what we saw on the Desktop between Maxwell and Pascal, it's simply not going to happen.

Comparison with PS3 and Xbox 360 is bad, because PS3/Xbox 360 games ruined terrible, while most of Nintendo games run at 720p/60fps, so good visual without fps problems. Wii U was great 720p machine, a am pretty sure Nintendo will try to go 1080p with NX.

Of Course it is, and what that form factor means and whats do when it's docked!? Most likely give some important function.

 

Don't agree, like I wrote Wii U games look great and work good even for today standards, same cant be said for huge majority of PS3/Xbox 360 games.

Thats point, I dont expect graphic level of PS4/XB1 for NX games, with all effects, details, polygons...I expecting a little more improved Wii U games graphics running at 1080p, and because Nintendo art style those game will again look great, they dont look "old". Saying that I dont expect that majority of 3rd party games runs at 1080p.

 

OK, its semi custom.

OK, so higher performance with Pascal, only 20-30% performance makes difference.

I dont know what exactly is difference between Maxwell and Pascal, but logic says to me that I can expect around 30% better performance.