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shanbcn said:
shams said:
Anyone who thinks this game CAN'T be made on a 360 needs their head checked. Sure there will be some loss of visual/audio quality, sure it may come out on 2 or 3 discs, and sure there might be some cutscenes cut - but it doesn't really affect the game or the quality of the game.

Bringing it to the PS3 only was a business decision, NOT a technical one. The technical hurdles can be easily overcome if they want to.

Bringing it to the Wii or DS however... now that would pose some technical headaches :)

Thanks to DVD9 only 360 exclusives can be ported to PS3 like for exemple Bioshock. And when developers use the full potential of bluray then they almost kill any chances of ever porting their game to X360. I don't think Konami will bother releasing port with 10 dvds because remember the audio in MGS4 is not uncompressed.

Dealing with disc space is trivial. As a developer who has worked on a cross PC/PS2/XBOX (etc) title - the PC version took *much* more space than the other builds, yet was really trivial to get around. Its not even worth discussing. Of all the issues you can have porting a game from one platform to another, this is generally by far the easiest to take care of - especially when the game is "filled" with cutscenes.

How many non-MS or Sony funded titles have ended up staying on a single platform? Not many. The allure of "doubling your profit" can be an attractive one. 

Konami may not end up doing the port themselves - but if it sells below expectations, there will be significant pressure from management to release a 360 "port". 



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