KLXVER said:
Neodegenerate said:
And I countered by showcasing that "real talent" sold games.
Let's take your "real talent" out to other industries and see how it works.
Gee, it's a shame that the Patriots only start Tom Brady. That guy that played at my high school that had real talent never got his chance to shine in the NFL because of it.
Gee, it's a shame that Brad Pitt starred in that movie. That guy who played Macbeth in that play across town should've gotten the role instead because he has talent too.
As you can surmise by your clearly superior reading ability talent is both subjective AND hoarded at the top. Are there talented small devs? Sure absolutely. Is the Wii having other games on it the reason their games didn't shine? Get the fuck outta here with that nonsense. Good games sell regardless. Real talent prevails regardless. When they do so they either grow (Bioware before they were what they are today) or they get absorbed (the guy who sold Minecraft to Microsoft) by a larger fish in the sea. It is business and the way it works in all industries. You clearly aren't able to see and understand that.
Also, to say that "real talent" had a problem succeeding on a system and then defining "real talent" only as those that had a problem selling on the system... well, you should be able to understand what the implication there is, right?
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Now who is talking about other things than games? You cant even see the problems with shovelware, so Im done with this conversation...
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My purpose in talking about things other than games was to attempt to help you understand why your point is flawed, and to continue pointing out how deliberately obtuse you are being. Your purpose was to try to derail the argument because you don't have a leg to stand on. Just as you are doing here. Have a good day though it was fun while it lasted!