| walterbates said: |
Thanks to the URL by the way... here is a very interesting article about the adoption of Vive + OR so far... even with a lot of chartz we love so much:
http://www.vrfocus.com/2016/07/what-steams-data-reveals-about-the-health-of-vrs-ecosystem/
Except a few outliers (most of these are also playable without a VR headset at all like "Subnautica" and "Keep Talking and Nobody Explodes") most VR games have sold less than 30,000 units.










