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Soundwave said:
curl-6 said:

Monster Hunter and Dragon Quest sure, NX may even be lead platform for those. But PS4 stuff like Final Fantasy XV, or FF7 Remake? If NX really is Tegra X1 powered, that's like trying to get FF13 running on the Vita.

Again at 960x540 makes a big difference, at that resolution a 500 GFLOP Tegra X1 even punches at the weight of a 2 TFLOP processor because it only has to render 1/4th the pixels of a console that has to do it at 1080p. 

A Vita is a 38 GFLOP machine, trying to get FF13 (from 250-300 GFLOP consoles) to run on it is a much bigger problem. If a Vita was 100-120 gigaflops, I think yeah maybe FF13 would be possible at 640x480 or something. 

Also I don't think Nintendo is using stock Tegra X1 either, they're probably using the Pascal successor to X1, which will be announced/shown this month by Nvidia (the Tegra X2 basically). 

540p isn't a get out of jail free card, it won't allow PS4 graphics on a handheld. Downgrades would still have to be made to textures, shaders, effects, geometry, etc.

You simply can't run FFXV on a portable in 2017, even at 540p, the technology just isn't there yet.

 

zorg1000 said:
curl-6 said:

The big stuff like Final Fantasy XV, FF7 Remake, KH3, the ones actually made for PS4/X1, aren't coming to PS3 or Vita.

Those games make up a small percentage of Japanese PS4 games.

They're some of the most important though. FFXV, FF7R and KH3 are orders of magnitude more important than pretty much any of the multiplats Vita/PS3 get. They get the second-rate stuff like Star Ocean.