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Soundwave said:
curl-6 said:

Regarding ports, getting PS4/X1 software up and running on Tegra X1 is a feat similar to getting it running on Wii U/PS3/360, so I don't really expect it'll get many ports from PS4/X1.

A portable would have several cheats it could employ though ... first and foremost those games on a portable screen will look just fine even at 960x540. 

That means they can run on the portable at 1/4th the pixels, which also means suddenly a 500 GFLOP GPU in portable mode probably would be able to run a lot of ports. 

Here's a Nvidia 730M laptop mobile GPU btw (550 GFLOPS) ... it can run PS4/XB1 only games like Assassin's Creed Unity at 720p even:

https://www.youtube.com/watch?v=L7o4l1NEoxs

I'll believe in when I see it. The assets and everything would all have to be reworked and I simply don't think devs will put that much effort in, especially on a Nintendo platform.