Chazore said:
Slimebeast said:
The pop-in seems to be really a big issue with the launch of No Man Sky, doesn't it? The lazy OP didn't give any context for the PC date of 12th August. When was it supposed to be released? Was there some delays talked about recently? When is the console release?
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Console release was the 9th, PC was going to be the same in the US and the UK was the 12th but now all PC regions are now the 12th which means the PC version in total has now been held back 3 days.
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Okay, not a big deal.
But what did you mean by this:
Chazore said:
Captain_Yuri said:
Thats true but 20 hours of playing is quite a lot of playtime to issue a refund really. If steam made it so users can refund games after playing that long, most people would just abuse the system since most games out there are bearly 10 hours. Heck, considering the amount of indie games on steam that barely make it 3 hours, I think it would be a giant issue. So to me it makes sense why they did it for two hours but extreme cases should be the exception of course like Batman was.
Bugs here and there are to be expected of every game, specially open world games. Just as long as it doesn't format ur pc or rape the save file, I think it should be fine.
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Also if I remember correctly, they limited the time because during Steam sales, it would have allowed for users to buy the game cheap, play it for a bit and get a refund without question. That I could see being a main reason as to why it's limited the way it is and I can agree why.
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I don't understand what kind of consumer behaviour you're really describing here, what have the Steam sales to do with how they designed the refund system?