RolStoppable said:
1) Sales number show that the general public thinks the way as I have stated. If they would really think that the 360 or PS3 are of a higher value than what you get with a Wii, the price wouldn't play a role. The general gaming public thinks that the Wii has a better cost:value ratio than the 360 and PS3. See sales numbers. The internal flash memory of the Wii allows you to store an estimated number of 40 virtual console games, this largely depends on the games you download (I have 12 VC games, they take up roughly a quarter of the flash memory). If you run out of space you buy either an SD card (1gig) for about $20 which allows you to store double as many games as on the flash memory or you simply delete the games on the Wii and download them again for free if you want to play them again. 2) One person's experience or opinion not neccessarly shows the general consensus. |
On the PSN I can download demos that are larger than 1GB. I've used 40GB so far downloading demos, trailers, and games (new ones, not old games I can play on my PC, PS3, PSP, etc) as well as installing games. Most of that I can delete any time because I've just been lazy and kept them all on there (lots of movie trailers), but it's nice to be able to use that much storage. Also, I can get 500GB for $100 now and use that for my PS3. Not saying I don't like SD cards because I believe they are cheaper than memory sticks, but the Wii is limited so far.
Very few virtual console games will interest me due to the fact I can download them on my PC for free and play them on the PS3, PSP, and PC like I said. You say the public speaks for everything but there are no solid numbers of each download of Wii, PSN, and 360 games. Many PSN and Live games wouldn't fit on the Wii's internal memory, and some of the games that will end up on both services will not be able to be put on the Wii's network.
I don't think the limited internal memory is selling the console. You can't just argue that sales numbers justify everything being done with the Wii. The controller is pretty much carrying the sales right now. You are right by saying the reviews have been overall better for the PS3, and nearly everything else is better on the PS3 as well. The only thing the PS3 doesn't have is pointing detection, which it will have (and better) for Time Crisis 4.
The sales indicate the controller is fun and the price is cheap. We'll see how long that carrys it. I hope Metroid Prime can prove that the FPS controls are better than the analogs because although I thoroughly enjoyed Resistance both story mode and online, the dual analog system is not the best by a long shot.







