By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:

It's not that I don't like Tegra. It's that I don't want Tegra in a console. :P
We already had Tegra with the Ouya.

If Nintendo goes Tegra, then chances are they will miss out on allot of ports and that will turn me off completely from Nintendo's next console.
The Wii U has proven that tons of exclusives do not always shift hardware.

Still, if they can pull it off, all the power to Nintendo... But there is a reason why I haven't owned a Nintendo console in multiple generations.

With that said... ARM is preferable over PowerPC from a support standpoint, Android has pretty mature API's and hardware support these days, all things considered and has a massive casual-based audience with games to suit.

But why don't you want Tegra in a console ? 

You're probably right that they'll miss out on a lot of games shared by the HD twin and PC since it won't have enough compute power or bandwidth to run most of them at an HD resolution but that's just the reality that we have to deal with mobile chips ... 

The WII U did not but the WII DID ...  

Well, at least Nintendo gets conservative rasterization and raster ordered views but I would've preferred if they went to Intel for GPUs since it has even more interesting hardware features like updating tiled resource mappings via GPU commands and programmable blending ...