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Norris2k said:
Ganoncrotch said:

 - For the Xbox 360, PlayStation 3, the PlayStation Vita and Wii U, the world size is limited to 864×864 blocks. Because the outer-most block is unusable on each side of the map, it is effectively 862×862 blocks that can be used. The worlds on the Xbox One and PlayStation 4 can be up to 5120x5120

So while the PS4 version is a factor of 6 times bigger in terms of the game world, it still is no where near the scale of worlds you can create on the PC.

It's not 6 times, it's 36 times. Basic maths. And the only reason why there is a limitation on the PS4 is the save limitation (by design), not the hardware difference.

Sure, you could even make a point somewhere else if we allowed ourself to discuss and develop, but no... I will just cut to that, and end the discussion here, on your mistake, a dumb math mistake.

Edit - Fucking waste of time. Look up what it means to actual go from 864 to 5120 go on, multiple the number by 36 you absolute....  jesus... never seen such a daft post in my life.

or at least go and learn what "by a factor of" means, dear lord, on top of the Hypocrisy of posting a "well I'm going to cling to one part of a post" when I was replying to you after you whined that someone had done that to your "well the 3ds doesn't have any games like metal gear solid 3" waste of time.

Must take a note of this response though so as not to waste time in the future on here.

(also... the save difference is based on design yes, but it's based on a design for inferior limited hardware, that's like saying the draw distance in a console fps is smaller by design but not based on hardware .... as in it's wrong)



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