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The main DQ team is actually very small. That's why their output was so spaced out. After the SNES days, they really had to slow things down. DQVII took them a while, and all the text being localized was even more work. That meant the remake of DQIV couldn't be localized.

As for DQVIII, the team still worked on it, just with Level 5 doing the lion's share of the wok, considering the scale of the game.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs