RolStoppable said:
Very incomplete knowledge of video game history. Sony didn't just follow Sega. They picked up Sega's strategy of branding competitors as kiddie, but Sony added other much more significant things. One of them was selling hardware at a loss to offer technology at a lower price. The other was moneyhatting third parties to bring games exclusively to PlayStation or at the very least make PS the only console to get the games. With such aggressive strategies in the early stages, it would eventually pay off in the latter half of a generation (hardware didn't need to be sold at a loss anymore, the high installed base would make third parties pick PS without needing further incentives). It's the typical way of how a big company buys its way into an industry and pushes out smaller competitors. Sony could break Sega this way, because Sega's financials were only so-so, Sega's own IPs only had limited appeal and because Sega was stupid enough to join Sony's game. Nintendo may have made adjustments in response to Sony's game in the sixth generation, but this is also the time when Microsoft entered, another big company who could buy its way into the business. Microsoft blew $1 billion every year, but that didn't discourage them. When a comparatively small company like Nintendo then decides that they don't want to join this game, then that's not failing at business, but the exact opposite of it. It's their only realistic chance for long term survival. If you are interested to know how competition between Nintendo and Sony looks like when Sony can't leverage money as a substitute for being an inferior game developer, then you only need to look at handhelds. American and European publishers weren't interested in the direction of handheld gaming, so money incentives from Sony didn't work; it takes two parties: one who offers money, one who accepts it. Because of that, Sony couldn't overwhelm Nintendo with an army of third party support and it became a question of who is the better first party developer. That's the game that Nintendo wins. |
Your points about moneyhatting and pushing out smaller competitors seem very strange when you consider that Nintendo locked up North America by forcing third-parties to sign exclusive contracts, a practice that would later be deemed illegal. You can hardly say Nintendo was the victim of an unfair playing field when they benefited by draconian policies more than anyone.
I mean, you just made a post about how much money Nintendo has made. They were not a little guy getting bullied; at the time, they were the bully and they had all the advantages. They had literally crushed retailers who protested their trade practices by refusing to distribute to them, which was doom during the NES days.
No matter how much you want that martyr's shroud, it just doesn't gel with reality.
Nintendo had every chance in the world to compete with the PS1. There are no excuses in business.








