By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TheBigFatJ said:
Words Of Wisdom said:
rocketpig said:
DMeisterJ said:
Thank you for making this thread, now maybe the other one can die.

It ain't gonna die. It's taken on a life of its own and has progressed several levels past the 90 minute cutscene bit.


And now it's being talked about in other threads apparently. ^_^


Should we start a discussion in here about whether Kojima needs movies as a crutch to tell his stories rather than using new and interesting interactive mechanics? 


==> yes, we will focus on game like ME which behind his visual is just an interactive dialogue game that is FAR from being innovative (exept in term of cinetic since u can choose ur text in advance). It is impressive and entertaining but only visually. 1990-2000 RPG were already doing the same using text.

Bascially, 

WRPG : interactive story (where everybody will choose the same pathway since there is often only one "good" ending) 

MGS : fixed story as a movie

great game : both



Time to Work !