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Profcrab said:

Obsidian certianly hasn't passed them, but many other developers have gotten better over the years. Bioware certainly isn't the only great storytelling company out there.

What is a shame is that early RPGs generally had more story and a greater area to roam. Of course, the problem with that now is that you just can't expect developers to make that same sort of lengthy story and large area and have it look as good as games do today. I don't think Bioware became a worse developer, I think they just had to make games that were smaller games. Think about Interplay's Fallout and Bethesda's Daggerfall. Those games were alot simpler to make and had no audio dialog. They also covered massive distances. I think Bioware did a great job with Mass Effect in making a compact story. I think KoTOR was a little better but I don't see Bioware really slipping at all.


Fallout also used the Infinity Engine (as did Baldur's Gate, Icewind Dale, Arcanum, and a few more) which made things considerably easier.