By using this site, you agree to our Privacy Policy and our Terms of Use. Close
shio said:
Words Of Wisdom said:
Profcrab said:

Maybe Kojima should start painting from the corner to the door instead of from the door to the corner?

Bioware's games have been solid within the games themselves. Including all the backstory for every character and every situation is very, very difficult to pull of and sometimes irresponsible to do it.

Also, bringing up other games that may not have great storytelling doesn't help your case.


Pro-tip! Don't compare Bioware to other developers. It makes too many of them look bad.


It also makes many of them look great. Bioware is nowhere near as good as their early years, their writing is severely lacking. Many developers have already surpassed them: Valve, Obsidian, CDProjekt, Turbine, Telltale are some of those.


Obsidian Entertainment (or Bioware Jr. as I like to think of them) couldn't surpass a plate of dogpoo.  KotOR2 is firm proof of this.  It was like they fired all the writers and hired retarded monkeys with plungers to script a clone of KotOR1 which would work in a world without KotOR1, but playing through an entire game with the "Haven't I done this before?  Haven't I met you before?" feeling is lame.