| Torillian said: Ahhh....but that's an SRPG. Whereas in your average JRPG I think that there is alot less strategy involved with each move, and can often devolve into "smack thing until you need to heal or the thing is dead". I see where you are coming from, but I don't think what you are talking about is true for the majority of RPG's. I just don't understand when cutscenes became this aweful thing that everyone hates. I've always loved cutscenes in all of my games. Some of my best video game memories are from cutscenes. |
Hey, not all sayings are JRPG specific (who else dislikes that word?), and this one isn't. Still, you're right in that a lot of RPGs amount to pressing the attack buttons until the enemies turn into bloody pulps however not all RPGs are Final Fantasy. There are some where *shock* strategy is involved from the weapon you select to the actions in battle you perform. Baten Kaitos Origins is a good example of an RPG where the system is actually very challenging to work with (it's too bad the story is a steaming pile of poo). Even Skies of Arcadia did something neat with SP management. How about Valkyrie Profile where there was a lot to be said for attack timing making or breaking certain fights.
Also, it's not so much that people dislike cutscenes rather just that people like to play games and when you're watching a cutscene you don't actually feel like you're playing anything because... well... you're not. I was put off by Okami's obscene intro length because I wanted to play the game, not stare at small movie. If you really like cutscenes then you'd probably appreciate CGI movies more than actual games because that's 100% the part you like. The rest of us want the game to shut up and let us play with maybe a cutscene every once in a while for things you can't do in-game yourself or that just look really nifty as cutscenes. Also, a lot of people (including myself) want to see more work done on the in-game models so that it's not painful to go back to the game after a cutscene.
Aka going from this:
To this:







