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bbsin said:
rocketpig said:
Mass Effect for starters in this generation. Even Oblivion, though I hated the game, avoided cutscenes. Splinter Cell 1 & 3 even did a decent job of telling a somewhat intriguing story with no cutscenes.

On the other hand, you have games like SotC which told an amazing story in an amazing environment without a lick of dialogue and no cutscenes IIRC.

Mass Effect did not have to tie up multiple unanswered story arcs from 3 previous games, not to mention the entire back story is written in a novel and the game LEFT questions unanswered. The only difference is the choice of becoming either a good guy or a badass good guy.

Never played Oblivion

And SoTC's story is whatever the player assumes since there's no contrete information bother than "kill monsters to save girl".


 That's funny I never picked up the Mass Effect novel and feel perfectly content with the story it told.  If they had tried to include the novel in the game it would have probably been a disaster . . . like the MGS storyline.  Not every question need be answered.

You are making excuses for Kojima making an over complicated story that he can't handle.  He's taking the easy way out and just filling it up with cutscenes.



Thank god for the disable signatures option.