bbsin said:
Well, being that you'll be upset if you skip the story, I'm assuming that you've also sat through the other MGS games when you had to sit through very lengthy cutscenes and codec conversations aswell? Being that Kojima is trying to end all the story arcs that deals with Solid Snake and Big Boss in this one game, how else do you (and Rocketpig) expect kojima to get it done? Should we expect a novel instead? I will agree with you that the cutscenes are far too long only if it's mainly filled with pointless crap scenes rather than explaination of WTF has been going on for the last decade. The worse part of all of this is that the same people that disagree with some of the high MGS4 reviews are eating this 90 minute cutsceneS claim like they've seen it for themselves. If people can sit through Lost Odyssey's 20 hours of cutscenes then MGS4 shouldn't be hard. |
You are assuming that just because Kojima has not demonstrated the ability to handle his overcomplex story, that it is impossible. The reality is that Kojima is just not capable doing it without cutscenes whereas other developers do not us the cutscene crutch that often to tell stories in action games. It is entirely possible to for a great MGS game to exist with virtually no cutscenes. Stop making excuses for why Kojima can't do it.
Thank god for the disable signatures option.







