| Veknoid_Outcast said: That's a lot of red flags. I don't care about narrative structure and separating a story into acts. I care about how the game plays. |
I know, I agree with that in principle, since I'm a "gameplay first" guy but once you fathom the fact that Uncharted essentially is an interactive movie, it's easier to accept that the game is designed based on narrative aspects.
If Uncharted was universally seen as a cinematic game I wouldn't have any problem with it. If they were open about it and it was promoted with the same mindset as Mr David Cage's games are. The problem is when Uncharted is being praised as a game that excels in all areas when it so clearly doesn't.
I can enjoy games that give the narrative top priority while sacrificing gameplay to some extent, like Uncharted, if I mentally prepare for it, I go into the same state of mind when watching a movie.
And since the Uncharted games are quite good as blockbuster adventure movies there's reason to believe that this woman who made Uncharted understands storytelling well, so I think the new Star Wars game can be really good.







