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I think my biggest disappointment with this is Kojma's desire to continue to make a game into a movie instead of blending the two a la Mass Effect. I don't mind cutscenes but developers need to learn to take advantage of the medium's strengths better. Instead of locking the player out of the story (like cinema does), welcome the player into the scene and give him/her options for movement, conversation, and manipulating the scene.

After all, the industry is referred to as interactive media, right?




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