AlBunz said:
Branding as in merchandise outside of gaming. Pokemon as a game is not very big and has declined over the years. Pokemon Go being a free mobile game and a success has zero to do with the brand's popularity as people who never played it are playing it because it's free and accessible. People don't seem to understand that. |
Brand was probably a bad word, I mean purely from a gaming stand point. Also I beg to differ on Pokemon as a game not being very big as a gaming franchise.









