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@ Squilliam

Actually it does, if you have to write 2-3x the lines of code you have a program that will use much more memory when it is in use.


There are often smarter approaches to find to accomplish the same functionality in different more efficient ways and if you want to write much compacter, optimal performing code you use the low-level assembly language.

What do you think is the hard limit for executable code on the PS3 and on a mainstream PC (pick any config you desire) or 360?



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales