| DonFerrari said: And where there does it say that it's totally independent of the Live network? |
"Host migration enables a set of peer-to-peer clients to elect a new host peer to replace an existing host peer that either drops from the game session, cannot be reached, or is otherwise unavailable. A host peer could become unavailable due to lost connectivity, game session disconnect, or termination.
Host migration is not performed in game sessions that are operating in client/server mode. Only peer-to-peer game sessions may perform host migration."
The last line says it all. In other words there cannot be a dedicate server performing host migration using peer to peer. If you had a dedicated server you would not need host migration because a peer would never be the host. Other parts of the article talks about how each peer communicate with all other peers and alert when a peer drops. Nothing in that setup requires any other network outside of each peer and their communication with each other.








