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curl-6 said:
Nuvendil said:

A long road but a surprisingly smooth one.  The one benefit of the Wii on visual tech for Nintendo is that it did alow them to ease in to HD and also let them get the "brown with bloom" phase out of their system before making the jump.  I mean, you look at Skyward Sword and you can definitely see they were well positioned for the jump and had figured out a lot of things others struggled on when jumping to HD (foliage, most notably).

It's true they made the transition more gracefully than a lot of other developers, but you can still see quite a noticeable progression from launch titles like New Super Mario Bros U and Nintendoland, to midlife titles like Maro Kart 8 and Captain Toad, and finally Breath of the Wild.

Oh definitely.  But that they had something as gorgeous as Rainbow Road 64 and Bowser's Castle in Mario Kart 8 just one and a half years after the launch of the system is impressive.  But yeah, Xenoblade Chronicles X and Breath of the wild really show how far they came in a fairly short span.   Also they show how ridiculous the people saying Nintendo doesn't need more powerful hardware are.  Nintendo'stuff been squirming within the confines of the Wii U since 2014.