By using this site, you agree to our Privacy Policy and our Terms of Use. Close
JustcallmeRiff said:
Machiavellian said:

If the games only use Peer to Peer then Nintendo will have to do nothing.  Nintendo already have MP games and since they are Peer to Peer, they do not have to worry about charging for MP play since they do not need any servers to provide MP just like the PC.  Did people just wake up today and totally forgot that the majority of online games are peer to peer.  Even then only match making is done server side and this is already done by the game studio or publisher.  The only Console maker talking about dedicated servers for MP play is MS and so only MS service really gives you value for MP play as part of their service.

Okay PC Master race I'm just a console peasant. Setting aside your PC crown all you have are a bunch kids games and IF's

What does this have to do with the PC.  I only used the PC as a way of explaining the network protocol used for MP play.  Peer to Peer does all the work on the host system.  Meaning that your console if you are the host does all the work maintain the MP state and multiple clients can connect.  In this setup, there is no dedicated server used and thus no other infrastructure required for MP play.  Since there is no additional hardware to facilitate MP state, there is no cost to the Console OEM to provide MP.  If you are going to talk about something you should at least understand the technology used so you can make an informed opinion.