By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DonFerrari said:
curl-6 said:

A very talented team with tons of time and money could probably get close, but at the end of the day 1GB of RAM will ways be more than the <500MB available on PS3/360, and as a massive open world game, Breath of the Wild likely pushes Wii U's larger memory capacity close to its limit. You could port it, in the same sense that you could port Uncharted 4 to the Xbox One, but not without cutbacks.

Yes. The only point that I had perma agreeing is that since it's cell-shaded they could possibly take the cuts without affecting much of the end result. But sure there would be cutbacks necessary.

The characters are cel shaded, but it seems to still use regular textures for the world, e.g. dirt, rock, brick, bark, snow, water, etc.