curl-6 said:
This being a Nintendo game, I suspect it will already be pretty optimized by the time it releases. Nintendo tend to be efficient coders, so I doubt there would be much room for further optimization on PS3/360 without resulting in noticeable visual cutbacks. |
Curl, I wasn't indicating that Nintendo didn't optimized. I'm just saying that the smaller resources with a team with also good programmers could minimize the loss.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







