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Azuren said:
pokoko said:
I don't think anyone is going to seriously say that Microsoft moving Xbox over to PC is because they're suddenly "pro-consumer", not unless they're trying to play the 'console warz' game. They're doing it purely because they want to make more money.

Otherwise, their games wouldn't be Windows 10 exclusives and they would be publishing on Steam, Linux, Apple, and Playstation. That would be "pro-consumer", not trying to force people into an upgrade and into a terrible UWP framework.

But didn't you know? "Pro-consumer" is actually just a buzzword PC gamers use. If they can play it, then it's pro-consumer; if they can't, it's Anti-consumer 

Samee goes for console gamers. You see "anti-consumer" every time we find out a game is exclusive. A game published by Sony and developed by Insomniac was decried as "anti-consumer".....even though Sony has had a relationship with Insomniac and has been getting exclusives from them since Spyro. That game is Spider-Man. And, it's only "anti-consumer" because it's Spider-Man. If it was Resistance 4, nobody would care. If the game was exactly the same, but was about some other superhero (either made up by Insomniac or an established, but less popular superhero), nobody would care. But because it's Spider-Man, Xbox owner feel entitled to the game, "because the IP has always been multi-platform". They act as though Activision can't make their own Spider-Man game (they do still own the rights). They act like anybody else couldn't license the IP and make a game for XBOne. If Naughty Dog decides to make a Batman game, is it "anti-consumer"....by virtue of it being Batman and exclusive? This is tantamount to saying that studios are only allowed to make the games you want, and not the games they want.