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My understanding of hack n slash has always been any game where you get to hack n slash npcs with a bladed weapon. The combat can be fast or slow, technical or simple and the number of enemies you fight can be a few at a time or dozens.

I think it's too early to say speak about the new GOW simply because from what we've heard but not seen the fighting of many enemies is coming back and we have a more technical combat system in place with the Axe and hand to hand combat.

I can't see why hack n slash can't have rpg elements or adventure elements. The first Devil May Cry game had platforming, puzzles and a far more open design in comparison to many hack n slash games but it's still considered hack n slash.

Onimusha which is also considered hack n slash was more action adventure and much slower compared to other hack n slash games.

I still see the new GOW as a hack n slash game as that is still the core gameplay, but as it has been pointed out, it will have some rpg or adventure elements in there.