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Being really big is one thing, I just hope it's apropriately dense for its size. I don't like a sandbox that's huge but involves a lot of travel with nothing of interest in the middle.
Skyrim did a good job of dropping little nuggets here and there to spike your curiosity. Zelda has a good heritage of letting you run loose in a mysterious world with caves to go into, but after the first few games it's been revamped as a series in which you just go where you're told when you're told and do what you're told. I'd love to see Zelda return to its roots in this game.
I honestly think Skyrim grabbed people's attention for much the same reason the very first Legend of Zelda did waaaay back in the day. And I think Nintendo have lost sight of that for over a decade now. (maybe not Windwaker.