| Luke888 said: He also mentioned that the development team for the game is more than 100 people, now we know that is the highest number of developer on a Nintendo game after what Aonuma said, plus, we know that Monolith has to be working on at least one other game since they have 200+ employees ! Edit: Also Shinya Takahashi mentioned that they will be re-using assets from TLOZ: BotW in other games, so I hope we will se another Zelda game, using the same engine (with small improvements) 2/3 years after NX's launch ala Majora's Mask ! |
BotW seems to take the quality well beyond what we saw in XCX. Perhaps the next Xenoblade game will use the same engine - it would be the perfect engine to use, given that "open air" is the obvious style to use for Xenoblade 3.







