MikeB on 22 May 2008
@ Squilliam
The same guy that said that Haze was 576P
Yes.
Game developers are not going to optimize to that extent
Games developers are eventually going to optimise the hell out of the Cell for gaming purposes, because it's a console, the basic specs remain the same for a decade and the userbase will only increase in course of time, making it more interesting to do so.
Do you have a link with regard to this test? If it was a Linux app it was probably running solely on the PPE (which also runs Linux as the host OS of course).
game code is actually quite serial in nature
Depends upon the origin of the games (target technology). It makes sense to perform tasks as asynchronous and parrallel as possible.
Are they lacking Ram?
More RAM is always better, but each SPE has 256K of RAM which is actually huge, especially compared to the much smaller amounts of L1 cache per core the 360's Xenon processor has to work with.







