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midrange said:
Louie said:

Motion controls will improve with time just like any other technology. Besides that they may be inaccurate but they are still way superior for games like Wii Sports and in my opinion FPS games. I really want to have both: Traditional controls for complex 3D games and motion controls for my Wii Sports and Metroids.

They will improve, but they will never reach the same precision as traditional controls. This is by nature of design. Similar to how traditional controllers can't match the precision of of controls. It's simply by nature of design.

Sure they'll be better for games like wii sports, but without a respectable alternative. You alienate a lot of other games.

btw: LOL at motion controls being better for fps games. I guess I missed how call of duty made the wii the platform of choice for esports

I alienate nothing. I want choice. It's not that hard to put a Wiimote 2 and a pro Controller inside a box. And yeah I prefer FPS games with motion. They may be less precise but more fun.

I'm not saying motion controls will ever compete at accuracy. They can't and I know that. I don't even want them to replace button contros in most games. But they are more immersive, better suited for social experiences and more fun for certain types of games. This is not a "one or the other" type situation. It's possible to have both.

Edit: And about eSports. Nothing could be further from real sports in my opinion (some of my friends play dota2). It's not all about being competitive. It's also about fun. Gaming is not solely a matter of competition. What has eSports to do with this discussion? Nobody said the Wiimote should be the prefered controller for any e-"sports" game.