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Turkish said:
curl-6 said:

In Gears 4, players can now reach over an enemy's cover and yank them over to kill them, and the mantle kick (which itself wasn't introduced until Gears 3) has been redesigned so that you can run, vault over an enemy's cover without stopping, kick them in the process, and transition to a melee kill.  You can use this to vault over unoccupied cover without having to slow down/stop. 

So like UC4, Gears 4 expands on the gameplay of prior entries while sticking to the same core formula. Both games tweak the specifics, but neither does anything drastically new.

It still looks like Gears 1 to me, your character moves like Marcus from the first game, you go in a area, then go from cover to cover popping out locusts the same way you did in 1, the shooting looks the same from Gears 1 with the same reticul, same weight. Due to the open level design, the shoot outs play very differently in UC4, enemies now flank you, or you can flank them, your covers get destroyed, you have to move constantly. Hell, there's heavy recoil to the guns now forcing you to play differently. The previous games were stationary, you wait in a cover, pop baddies, then the second wave comes behind you etc. Gears still looks like this to me.

Your looking into this the wrong way. Your talking about the actual genre then the game. No difference with Racing or Sport games. It doesnt have to throw completely new elements at you  (Which Gears 4 does anyway) You play Gears for 2 things. Story and Action. Its not a Tomb Raider/Uncharted game relying on Quick Time events or scripted events. Its all about the gun play which when it comes to 3rd person cover based shooting Gears is on top of the food chain. It doesn't need to change because its already amazing. Gears 1 plays better then The Order and thats a 2014 next gen title. Thats how good the franchise is. The problem i see is that your comparing it to other 3rd person styled games like Uncharted which we all know is a completely different game. Treat Gears of War as more of a Shooter then a action adventure game.