| Aquamarine said: . |
Thanks for the additional detail. I imagine those numbers don't include advertsising rev.
Should come as no surprise to anyone that Asia is the biggest market by far.
I think what's most fascinating is just how much Mobile has grown in Japan over the years. So $6.2b according to the above for Mobile Gaming revenues which can be compared to $1.9 billion in Packaged Software sales at retail for Consoles/Portables in the country. It's a huge difference and that gap is only going to continue growing.
USA is of course different as Console & PC still plays a significant role. $6.0b in Mobile games revenues in the U.S. can be compared to around ~$4.0b in PC gaming revenues and around $5.2b in Packaged Software sales at retail for console/portables. Although Digital console would boost that number towards $8b so it should be that console games software is still the biggest segment in the U.S. for now.
Perhaps you can confirm the accuracy of that, Aqua?
Just as an additional note, what's most striking is that there are around 150m+ mobile gamers in the U.S. that generate $6.0b, but in Japan it takes only 50 million players to generate the same amount.







