MTZehvor said:
None of this bolded is even close to relevant. I am simply saying that Platinum is consistently making hack and slash games, whereas the other two are not. Even if they are making games in different genres, with "vriable" gameplay, as you put it, they are still consistently involved in the hack and slash genres, and the vast majority of their hack and slash titles are rated highly. They have two different hack and slash titles with above an 80 or above on Metacritic on this generation alone. No other AAA developer has ANY. Secondly, neither Anarchy Reigns nor Transformers Devastation are hack and slash games. They're beat 'em ups or brawlers, if anything, descended from the likes of Final Fight and Madworld (which, incidentially, AR is a sequel of sorts to). A key component of the Devil May Cry-esque hack and slash is long combo strings and an emphasis on attack variety, and neither Devastation nor Anarchy Reigns have either of those. Finally, all of this goes back to the "consistently" part. Even IF we assume that every God of War game ever was amazing (they aren't; Ascension and Chains of Olympus are incredibly mediocre titles), they have produced ONE hack and slash title in the past five years. Platinum has produced four, and that's excluding all of the "bad" titles that you brought up earlier. Santa Monica simply isn't all that active in the genre these days, and even when they were, they only were responsible for one IP. Platinum has numerous different IPs involved in the genre and has been the only developer to consistently produce games for that genre over the past half decade. Same goes for Ninja Theory; even if you think DmC is just hated because of Dante's redesign (it's not, and all the gameplay features that were changed for the definitive edition to make it more like the old Devil May Cry games should be evidence enough of that), they've had one hack and slash title in the past NINE years. One title over the course of nine years is not consistent involvement by any standard. And for that matter, one title over the course of five years is not being consistently involved either. The only developer that is consistently producing good hack and slash games for the genre (even if some of their games flop as well) is Platinum. Bayonetta 2, Wonderful 101, and Metal Gear Rising in the past three years. The two companies that you've mentioned which are supposedly really involved in the industry? A grand total of two titles combined over that same timeframe. Platinum surpasses the combined total of Santa Monica and Ninja Theory's hack and slash titles by themselves, and that's not even counting the "bad" games. |
I consider Transformers: Devastation and Anarchy Reigns as hack and slash, there is a really thin line between beat em ups and hack and slash. Both are bad.
But you want to bring in scores into this? Okay gotcha, here maybe look at metacritic scores yourself:
Santa Monica's games:
God of War - 94
God of War 2 - 93
God of War 3 - 92
God of War: Ascension - 80
Average - 89.7
Not one game below 80.
Platinum Games (highest rated versions):
Bayonetta 360 version - 90
Metal Gear Rising: Revengeance 360 - 82
Anarchy Reigns 360 - 73
Transformers: Devastation PS4 - 77
Teenage Mutant Ninja Turtles: Mutants in Manhattan XB1 - 54
The Legend of Korra PS4 - 54
The Wonderful 101 -78
Average - 72.4
With many of them being in 50's and 70's.
Excluding Anarchy Reigns and Transformers it would be even lower.
The quantity of games has no relevance here, if the quality can't match. Number of IP's they work on matters little with such half hearted efforts put into most of them. When Santa Monica makes a game, I know it will be top notch. When Platinum does so, it could easily be good or bad.
Same for Ninja Theory, smaller quanity of hack and slash games but the ones they made were atleast good.