Nuvendil said:
Didn't play the WWHD I did :P. Pretty much anyhere with a lot of fire or with a lot of explosions caused a hit. The fire boss was particularly bad. WWHD didn't have hitstops though so that made it look better. This one does use hitstops which makes it look worse whena frame dip area mixes with that. Also, as one guy pointed out, this version has also been tinkered with to create these demos so that can also have unexpected consequences. Still, 9 months out. They can get the performance up to WWHD levels or better and that would be plenty good enough. |
Haven't played WW:HD yet but I believe the fire boss was pretty bad for the frame rate in the GameCube as well when he rises up from the lava. Everything else about that boss was more consistent.







