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spemanig said:
curl-6 said:

In a virtual world there is no standardized measure of size, so there is no practical difference between a small character in a big world or a normal sized character in a vast world.

There is scale, though. The overworld isn't built to scale equally with the humans. That's why the bridges are so wide and stuff like the vines are so massive when you're in your skell.

Grass, brush, many of the trees, boulders, pebbles, smaller animals, etc, are all in scale with people. Cliffs and mountains aren't any bigger than in real life. There are some giant trees and stuff, but that's the sci-fi aspect.