Miyamotoo said:
Zelda BotW project start life like Wii U project, upgraded Wii U version of game cant be real showcase for NX. |
Yeah, but double the pixel from 720p to 1080p, double the framerate from 30 to 60 fps and increase the level of detail/drawing distance to have less pop-ins and higher details in more distant objects. Besides that you lose some perfomance because that engine is highly optimized for the Wii U hardware and you are not able to optimize it to that level for the very new hardware with a different architecture for CPU, GPU and the entire system.
If the NX-iteration for March 2017 is just a low-power-version of the Xbone like some rumours suggest…the dev-team will need months to make most of the things I mentioned happen on it and I'm not sure all of the things on the list would be possible on that hardware.
For that case it will not be a showcase for a fully optimized game, but it will show the difference to the Wii U and give the new platform a very impressive launchgame/systemseller.