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the-pi-guy said:
iron_megalith said:

This.

Though, Until Dawn still managed to make up for a pretty surprising game at some moments. With VR, it's only going to be first person view. I still want some third person horror games.

Anyway, if only Silent Hills weren't cancelled god dammit.

VR is awesome for third person games, there should be some good things.

SocialistSlayer said:

so with the head tracking, is it basically the right stick. how does it work exactly. to look right, you turn your head, but, do you have to continually look right, because if you straighten out your neck and head, you will look back forward.

i can see it working really well, sitting in an office chair that spins 360.

also is the  VR natually 3D?

Depends on the game.  You turn right to look to the right, you turn around to look behind. You lean to lean into something.  Works very well, and games are typically made with it in mind (so you may end up looking the same direction anyway).  Office chair that spins 360 would be very useful for some things.  Looks like RE7 does have some sort of turning mechanism.  

Kind of.  You can make 2D things, but any real VR applications are automatically going to be 3D.  (And quite honestly, VR is the best 3D I've ever experienced.) 

so using the VR to play RE7, the world looks 3d to the user?