plip.plop said:
That's impressive. I just got through with Uncharted 4. Honestly, I think GOW looks much better. The detail in the damage animations were mindblowing. when he started punching that one enemy in the beginning, and broke his jaw. anf the damage on the giant's leg. I know Idiffer with most, but I am not excited to run around with a companion (son) in the new GOW, most of the Uncharted 4 was like that, and I really thought it slowed tha game down too much for my liking. Towards the end, when you go solo,is when I had the most fun personally. |
Kratos is probably the highest fidelity in-game character model I've seen, but Uncharted 4 was at least as much about the little details, animation, and a heap of physics as it was the broader image. Too early to know how the rest of the game and final code will compare, though Santa Monica are certainly tech wizards themselves. Particularly excited (technically) about the absence of cuts, providing true seamlessness between story and gameplay moments and suggesting a full 'real time all the time' mantra. A little apprehensive about the son tagging along all the time myself, but I'll give them the benefit of the doubt and it could be cool to watch a boy turn into a warrior right in front of your eyes.








